Portfolio

Games (Professional work)

SUPERHOT-- Responsible for designing and building levels. From level layouts on paper to final release. Designing and creating gameplay events (flow, narrative scenes, objectives, enemy placement, animation events) by using scripting/programming knowledge and the game engine tools. Asset placement and dressing of levels in collaboration with the Art team.



SUPERHOT VR-- Designing and building levels using VR technologies.



Cracov 1500-- Creating a Music Game for mobile devices in a team of 3 programmers and 2 animators. Responsible for Gameplay Programming and Level Design using Unity3D(not published yet)

cracov1500
cracov1500
cracov1500
cracov1500

Sniper Tactical-- Responsible for implementing new tools and new control systems using Unity3D(published)

sniper1
sniper2
sniper1
sniper1

Games (Individual projects/prototypes)

Or Not-- Game prototype created for the Gravity Jam in a period of 5 days. It ranked 1st Place based on votes. Its an FPP game with some weird stuff going on :)

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ornot
ornot
ornot


2359--Made for the Cyberpunk Game Jam 2014 during the period of 3 days. FPS parkour game with dynamic music and puzzles

otnot
ornot
ornot
ornot


Puki-(Download PC build)-- 2D platform puzzle game with manipulation of time.

otnot
ornot
ornot
ornot


Games(Team projects/prototypes)

Mimus Dei--Gameplay programmer in a team of 7 people using XNA/C#. This project won first place at the the 6th computer games creation contest at Technical University of Lodz(ZTGK 2014)



Factory 59-- Point n click adventure puzzle solving game based on the town I study and live(Lodz/Poland). It was done as a student project for my second year of studies during the period of 3 mounths in a group of 4 people



Responsible for Story ,Programming ,Level Design ,2D Graphics ,Sound

Download PC build

Contact Info

Email: panoslennon@gmail.com

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